iOS apps that
survive App Review.
Native Swift and SwiftUI apps from concept to App Store. We've shipped consumer apps, B2B tools, and CoreML-powered experiences. Zero rejections on our watch.
The problem
Most iOS agencies build React Native
and call it "native."
of cross-platform apps get rejected by Apple for performance issues, missing privacy declarations, or non-compliant UI patterns.
is non-negotiable on iOS. Cross-platform frameworks drop frames on complex animations, gesture handlers, and real-time data. Users notice.
is how long a bad App Store rejection cycle takes. Wrong entitlements, missing privacy strings, broken in-app purchases — each round costs you weeks.
The Cyclobrain edge
Pure Swift. Zero compromises.
SwiftUI-First Architecture
We build with Apple's latest frameworks from day one. MVVM + Swift Concurrency. No UIKit bridges unless truly necessary.
App Store Submission Handled
We manage the entire review process — screenshots, metadata, privacy declarations, entitlements, and TestFlight. You don't touch Xcode.
CoreML Integration
On-device machine learning for image recognition, NLP, recommendation engines. Private, fast, no API calls needed.
StoreKit 2 Monetization
Subscriptions, in-app purchases, paywalls — built with StoreKit 2 and server-side receipt validation from day one.
Technical stack
What's under the hood.
Swift 5.9
Language
SwiftUI
UI Framework
CoreML
On-Device ML
Swift Concurrency
Async/Await
StoreKit 2
Monetization
CloudKit
Sync & Storage
Fastlane
CI/CD
TestFlight
Beta Distribution
Case study
FitSync: Figma to App Store in 8 weeks.
Concept to App Store
App Store Rejections
App Store Rating
"Our iOS app went from Figma to App Store in 8 weeks. The Swift code is clean, the architecture is solid, and they handled the App Store review process without us lifting a finger."
Sarah K.
CTO, FitSync
Ready for a native iOS app? Let's build it.
Book a free call. We'll review your concept, estimate scope, and tell you honestly if native Swift is right for your project.